Less than a decade ago, eSports was a fledgling enterprise worldwide. It was characterized by a small audience and even smaller purses. Today, partly in response to the coronavirus pandemic, games …
( read original story …)
The Shanghai News
Less than a decade ago, eSports was a fledgling enterprise worldwide. It was characterized by a small audience and even smaller purses. Today, partly in response to the coronavirus pandemic, games …
( read original story …)